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21. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Just great... CCP changes an old, flawed, bad looking system into something great and useful just so people can start complaining even more.
- by Amira Silvermist - at 2006.11.12 19:31:00
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22. We have Turret Disruptors vs. Turrets, FoF missiles for launchers.... - in Revelations Testing and Development [original thread]
Yes, please repair the Defender Missiles!
- by Amira Silvermist - at 2006.11.09 23:25:00
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23. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Cool thanks
- by Amira Silvermist - at 2006.11.09 15:42:00
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24. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Hoshi The probe sphere as displayed on the system map is often positioned wrong after warping. This makes it hard to to place and use several probes at the same time. Not bug reported yet as I have a hard time to reproduce...
- by Amira Silvermist - at 2006.11.09 13:45:00
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25. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 09/11/2006 09:52:05 Originally by: Ryo Jang Originally by: Udyr Vulpayne also: how much armor do the geddon and apoc have on the testserver? armageddon: 7970 apocalypse: 9000 The Abaddon h...
- by Amira Silvermist - at 2006.11.09 09:50:00
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26. New skillplans for miners? - in Revelations Testing and Development [original thread]
Originally by: Drache Kraaensa I believe the Dev mentioning a "capital class mining ship" said it would be like a mobile mat refinery. I thought it was supposed to be some sort of mobile factory... Does anybody know where they mentione...
- by Amira Silvermist - at 2006.11.09 09:14:00
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27. Sovereignty Skill - in Revelations Testing and Development [original thread]
Its a skill so the various "Goon..." can have more members in their corporations. I doubt anybody else is needing it :p
- by Amira Silvermist - at 2006.11.09 07:23:00
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28. Salvaging: My expirience thus far. - in Revelations Testing and Development [original thread]
Originally by: Copine Callmeknau imo Player owned ships should give a lot of items when salvaged, to reflect the advanced technology apparent in pod-pilot ships. Otherwise high sec will become the Number 1 source of items for rigging. ...
- by Amira Silvermist - at 2006.11.08 12:39:00
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29. Why Warp to 0 and not 5km? - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 08/11/2006 01:33:33 Originally by: Tharrn As difficult as it is now with people using BMs? On which side of the gate do you usually catch enemies? Go figure... Just because there was problem before ...
- by Amira Silvermist - at 2006.11.08 01:30:00
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30. Salvaging: My expirience thus far. - in Revelations Testing and Development [original thread]
I noticed that NPC wrecks where often empty for me (maybe 70%) but my skills in salvaging are very low at the moment. I also salvaged 2 items from a player ship once. I seriously hope that they will increase the salvage yield for player ships al...
- by Amira Silvermist - at 2006.11.07 23:39:00
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31. Why Warp to 0 and not 5km? - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 07/11/2006 22:34:50 The OP is quite right... Ship speed should have a meaning outside combat too. Also: Do you "warp-to-0" guys even know how impossible it is to catch someone with that option?
- by Amira Silvermist - at 2006.11.07 22:33:00
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32. Boosters are in - in Revelations Testing and Development [original thread]
Originally by: Blazde Is it just illegal to possess them or can you get arrested for being on them as well Maybe you lose your pod license for a week
- by Amira Silvermist - at 2006.11.06 02:01:00
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33. Salvaging - in Revelations Testing and Development [original thread]
Originally by: BobsBrother they already are, they are in the stations in the 0.0 area where everyone meets. cnat remember the system name ML- something i think. I know, there are a few thousand available in FD-MLJ but that cant be cons...
- by Amira Silvermist - at 2006.11.05 17:24:00
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34. Salvaging - in Revelations Testing and Development [original thread]
Could the "Salvager I" and the "Salvager I blueprint" please be seeded on Singularity? I sure would love test the experience of digging trough the remains of friends and foes...
- by Amira Silvermist - at 2006.11.05 15:13:00
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35. Death to safespots=better fleet action? - in Revelations Testing and Development [original thread]
Originally by: Aertuun A Raven 19AU away from a 20AU probe would have about a 21% chance of being probed with each scan. Whats the source for your numbers?
- by Amira Silvermist - at 2006.11.05 14:22:00
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36. WARP TO 0! - in Revelations Testing and Development [original thread]
Originally by: Paigan what you call "prepared" was an abuse in the first place and caused unnecessary server load. A warp to 0 methode was missing from the beginning ( :-P Amira *gg*) Ah, speaking of game mechanic abuse.. Hi Paigan ...
- by Amira Silvermist - at 2006.11.04 17:18:00
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37. WARP TO 0! - in Revelations Testing and Development [original thread]
Originally by: Butter Dog 1) They are not quite instas, you land about 1.5km from docking range 2) Everyone already uses instadock BM's... so whats the difference? 1. It might not always be 0m but it certainly was never 1.5km when I t...
- by Amira Silvermist - at 2006.11.04 15:20:00
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38. WARP TO 0! - in Revelations Testing and Development [original thread]
About the old bookmarks: Yes, they dont work anymore but new ones stop to work too after logging off and on again so I think its just a bug. I have to say that I am not sure if this "warp to 0" is a good change or a bad one...
- by Amira Silvermist - at 2006.11.04 11:57:00
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39. Riggings - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 30/10/2006 12:41:54 - Can you salvage wrecks from NPC rats? Yes I think so but I hope the amount of materials is very low for Mission NPCs / Belt Rats. Agent / 0.0 grinders earn too much isk anyway. - How much ...
- by Amira Silvermist - at 2006.10.30 12:40:00
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40. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 28/10/2006 13:48:38 Bug: Scan probe range bubbles on the system view move with the ship when warping away from the probe. (they are only visible after selecting them in the scan menue) 1 2 3 and they are v...
- by Amira Silvermist - at 2006.10.28 13:45:00
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